All rights (including copyright, trademark rights, and related rights) in the name, brand, assets, and any derivatives are and will remain owned by Mojang and Microsoft.In relation to all uses (permitted or otherwise): Any changes made to these guidelines will be effective the next time you use our games, websites, or other services. It’s up to you to occasionally check back here to see if these guidelines have changed and ensure your use of Minecraft is in line with what we allow. So don't count on these guidelines always being here or in the specific form they are in right now. We reserve the right to change our mind at any time (such as if people start to take advantage of our good intentions) and to update these guidelines. These guidelines may change as time goes by. Rather, they exist because we currently think it is a good idea to allow some leniency with respect to how you use Minecraft. The guidelines presented here are to be followed along with the policies. It is your responsibility to understand and follow the policies. The policies relate to your use of the Minecraft products and govern your use of our website, your account, and how we settle disputes. The Minecraft End User License Agreement (EULA), Microsoft Service Agreement, and Privacy Policy (“policies”) are legal agreements between you and us (Mojang AB and Microsoft). The allowances we give in these guidelines do not authorize commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments to use or exploit Minecraft for promoting products, services, or agendas unrelated to Minecraft. We want to make it clear that these guidelines are for the community of Minecraft players and fans. In short, we hope that these help you understand what you can and can’t do and help you do and share more (and limit those that try to go too far). Our assets, we mean the code, software, graphics, textures, images, models, sounds and other audio from any of our games and any videos or screenshots taken from our games.Our brand, we mean any names, related logos, fonts, textures, and any other distinctive characteristics of any part of our name and games.We also mean any names which are confusingly similar to our name Our name (or the Minecraft name), we mean the name of any one of our games, taglines, features, events, or company identity.So, we wrote these guidelines to explain what we consider to be acceptable ways to use the Minecraft name, brand, assets in your creation. We realize that some things you will create and share and other things you may create and sell. Our goal is to create an environment where you get to do great things for the Minecraft community without others coming along and spoiling it for everyone. It allows a few limitations for users and bandwidth throttling to adjust to your need.We love that our players and fans do cool things and share them with the community. If your server suffers from low bandwidth, or storage space, take a look at the config file: Immersive Paintings has to transfer and store images, on a server they may get quite a lot. Joy of Painting compatible! Just slap a canvas on a painting to showcase! Using smart level of details, caching and lazy streaming of data the performance impact is not noticeable. The creation menu allows you to quickly pixelate your images and apply post-effects and dithering to make them look like they fit into Minecraft, without much fiddling around.īut what's a fancy painting without a fancy frame? Select from different styles and a lot of materials to put your artwork into a better focus. Default datapack available for a quick start! The mod offers a simple yet powerful GUI to select your paintings, those from fellow players or those provided via optional datapacks. No resource pack required, Multiplayer friendly and easy to use. Immersive Paintings allows users to create their own, Minecraft-stylized paintings via drag and drop, or by providing a URL. Tired of the overly pixelated, limited amount of paintings without a proper selection GUI?
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